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green hornet wrote:I can give you a good answer here, because server performance is one thing I check regulary.
I have had some issues when the server is full with choke above 50, now I am led to believe that this is what the server decides my connection and cpu can take. If that is the case I would say the server is very bad, my connection when tested at these times has been at around 19 meg, I have my cpu running at 3 ghz dropped down from the full potential of 3.4 (overclocked).
My pc should be able to handle any information sent by the server, but it does not.
Now here is the funny thing, if the server is down to 12 on 12, my ping drops, my gameplay improves, and I get no choke whatsoever.
I have played on servers where as soon as the round starts, your off, and if you dont auto buy or have configs for your usual buy stuff, you are left behind.
I will say there has been an improvement, but it lasted a couple of days and then went back to normal.
It would appear that one team has the reg, and the other team does not. However this is just observations and not based on any kind of actual proof, it just suddenly appears as such,but, there would appear to be some evidence that totally rubbishes this view, and that is certian players do not appear to be effected by any loss or choke, and witness no lag.
All I know is that with my connection and pc I should be able to recieve a hell of a lot more packages than the server wants to send me.


Rouzor wrote:But some players have a regular score i.e bravehart and janitor. they do have bad days agreed but there score is normaly high.
Puk wrote:Btw, server is at 33tick atm?
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