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Kittenbait wrote:Is there a way of changing the amount of time spent on different maps? Or is that just over complicating things? :$
Kittenbait wrote:Isn't, that, er, a little paradoxical, Rogz?![]()
Kittenbait wrote:We wait a week or three. If it works bringing people back, we can think about gently feeding the middling popularity maps back in once the server population looks recovered.
Number 6 wrote:Imo, we should not get zombie horde back on the server as today when I got in there were at least 5 already playing on the server.
daleeboy wrote:Also ive seen on other servers, this was months ago when i actually could be bothered with other servers, the ratemap function, would this be any uuse on server for a while, just to see where people feeling lie?
Caveman wrote:Full rotation implies everything, but unfortunately valve do make some shit maps. of the 18 official maps, only 2 or 3 will really empty the server, tides, havana and assault .
I dont think the problem is having customs, i think its having too many, and not giving the server enough time to fill up between customs. taking out the worst 2 or 3 of the official maps and replacing them with the best of the customs would keep people happy, and add a little variety into the mapcycle. its would give the server enough time to fill up if the customs empty it, which i doubt 2 or 3 would if they were well spread out.
I understand that customs will empty the server, and the news post says no customs, but so will crap officials, and keeping the number of maps up will stop it getting boring playing the same maps again and again. good customs which quite a lot of people will play are galleria and losttemple.
Kittenbait wrote:Well, I think we need a 'backbone' of the most popular maps, which I reckon are:
Italy, Dust2, Office, Aztec, Dust
I reckon the second tier maps are:
Inferno, Piranesi, Cbble, Nuke, Militia, Train, Port (Compound)?, Havana, Chateau, Prodigy
I think the third tier turn-offs are:
Tides, Compound (Port?), Assault.
There are two suggestions that come to mind.
My first is to go for an official only rotation of 15, each spine map sandwiching two second tiers. We might (if we decide to stick with custom maps) exchange the odd second tier for a good custom.
My second is a rotation of 20, each spine map sandwiching 3 maps: those 3 comprising 2 second tier and 1 other (either custom or a third tier).
shortlist (edited) wrote:cs_office 1
de_cbble 2
css_galleria3
de_dust 1
de_piranesi 2
cs_italy 1
as_oilrig 3
de_aztec 1
cs_compound 2
de_losttemple 3
de_prodigy 2
de_dust2 1
Kittenbait wrote:I think few people look beyond the next map. I'd like to think that someone might check the list and sit through a 3rd tier/custom in the knowledge that a great map is next on, but I suspect they'll just check 'nextmap' as one ends and make their decision accordingly.
Any thoughts?
See above.The_Eliminator wrote:So then why have the customs been removed? when you say keeping the server afloat, has it been in real danger of sinking then? What about the VIP mod?
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